In my video breakdown of the audio mix I created for Moments Fleeting, you’ll see how my session's signal flow was laid out, how I thought about dialogue automation, how I tackled editing dialogue in another language, how I think about worldbuilding in my ambiences, and how I managed being both the composer and audio mixer on the project.
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Medieval Sounds & Rats |
Futuristic Gun Sounds |
Vehicle Sounds |
Action Scene |
Background:
After our game's initial producer left the project to accept a new role as an Associate Producer at Raven Software, I had the opportunity to take our team to the finish line as the team's new producer. In the 4 months that I've served as the game's producer, my responsibilities have been as follows. Producer Responsibilities:
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About Me
My name is Jeffrey Daijiro Taylor and I am an audio designer, music composer and project manager based in the L.A. area.
On the film side, my most notable audio mix has been for an indie film called Moments Fleeting, which has gone on to win 9 IMDB qualifying awards including one from the prestigious Director's Guild of America. In the games industry, I previously served as the audio designer, composer and project manager for an indie game called Iaijutsu. As the audio designer, I was in charge of the game's sound design, music, and FMOD to Unity implementation. On the project management side, I was in charge of running our Jira session, leading team meetings and publishing the game. |
Skills & Softwares:Main Skills:
Software Proficiencies:
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Wwise is a trademark of Audiokinetic Inc. © 2017 All rights reserved.
Certified January 2022:
- (AudioKinetic) Wwise 301 Certification: Wwise Unity Integration |
Wwise is a trademark of Audiokinetic Inc. © 2017 All rights reserved.
Certified March 2021:
- (AudioKinetic) Wwise 101 Certification: Wwise Fundamentals |
Ithaca College. Ithaca, NY
Class of 2021:
- Bachelor of Music: Music Composition (Magna Cum Laude, GPA 3.825) |
Feel free to send me a message!
email: [email protected]